TwoYou

This research project is a design case study about informal connection between friends during remote work. It addresses the effect/value of connectedness on factors like motivation and mood, and focuses on the role of physical artifacts in this using the 'TwoYou' device. 

The study explores remote contact and interactive exchanges of information as a part of remote presence, creating an active remote connection between people working from home.

Demoday Page

The value of contact during the work day was evaluated in a  field deployment with a duo of friends. Participants used the device which displayed the presence of the other to to invite contact (e.g. text or phone call). In a diary they recorded how often they established contact and how the remote presence affected their mood and motivation



The follow-up test consisted of a storyboard-based interview where alternative ways to use the button (e.g. sharing accomplishments/ expressing frustrations) were discussed in depth. 

Meaningful design recommendations for remote presence were established based on the results.



User & Society

The project is primarily  about understanding the experiences of people working from home and how design can consider their struggles to communicate and facilitate new healthy behavior. It considers a minimal cognitive load, and the effect it has on motivation behaviour.


The project involved the building and programming of an electronic device that allows for two-way communication using sensors, a button, and actuators. The device was deployed to users and had to be safe and continuously working across a large distance over a period of a week. 

Technology & Realization and Math data & Computing